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Call of Duty 5: World at War Preview
 Call of Duty 5 (subtitle confirmed as World at War) currently holds a love/hate relationship with fans of the series, mainly because the developer of the much-praised first-person shooter has been confirmed as Treyarch. Treyarch's other "big" games include Call of Duty 2: Big Red One and Call of Duty 3, both of which received heavy criticism.
The setting of World at War has also been confirmed. It is to take place during World War II (please hold your groans), but this time in the Pacific Theatre (and possibly the Eastern front- meaning Germans vs. Russians... again). The Pacific Theatre is generally uncharted waters (pun very much intended), only being touched a handful of times, most notably by the Medal of Honor series in Medal of Honor: Pacific Assault (Electronic Arts).
For the first time in the series, World at War will feature co-op gameplay, vehicles, and squad elements within the game's multiplayer. Swimming will also be introduced, as well as flamethrowers, both perfect tools for a jungle setting.
World at War will have been developed by Treyarch for two years when it is released, making its development time twice that of Call of Duty 3's. It will also run off a modified Call of Duty 4 (Infinity Ward) engine. These modifications include improved lighting and physics, which will allow the player to do things such as set buildings on fire via flamethrower and cut holes in thin wood with bullets, creating openings big enough to squeeze a soldier through.
It seems as if poor Treyarch deserves another chance. We'll just have to wait and see how heavily this plot thickens.
Proposed Release Date: Late Fall/Early Winter 2008
Preview by The-ProfessorLabels: pc, previews, ps3, wii, xb360
posted by Alex-KoG at
on Saturday, June 14, 2008
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© 2008 Xeno Entertainment, Inc.
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